Animal

Terminology
Animals are divided into two groups:


 * Anthropomorphic (anthro) animals, just called "animals".
 * Quadrupedal (real-life) animals, called "wild animals". Thus, "cat" refers primarily to anthro cats, a quadrupedal cat is a "wild cat".

To reiterate:


 * "Animal" always refers to an anthropomorphic animal. A wild animal is different.
 * If there is no "wild", it's (probably) an anthro animal. A dragon is an anthro dragon.

There are carnivorous and herbivorous mammals and reptiles.

Species
There are 12 animal species. There are some species of wild animals that do not have an anthro counterpart, such as fish.

Diets
In order to create A-lifeforce, or simply lifeforce, an animal must consume the necessary amount of plants or meat, depending on their species.

Plants
All nutritious plants contain H-lifeforce, which is what herbivores require. Meat is not nutritious to them.

Meat
Meat, which is the muscle and fat of wild animals (along with some of their organs), contains C-lifeforce. This is what carnivores require. It is only found in the meat of killed animals. Animals that die naturally have lost all of their lifeforce, and their meat is not nutritious.

Carnivores can also eat animal products such as milk, butter, cheese, eggs, etc. Nutritional meat can come from any species, wild or anthro, but it almost always comes from wild herbivores. Eating anthro meat is considered taboo, even among carnivores.

Terminology
Wild animal meats are referred to with euphemisms, each from with their own imaginary wild-only animal. Farm animals don't exist in-universe, they are only legendary.


 * "Chicken": rabbit meat
 * "Pork": goat meat
 * "Beef" or "Steak": deer meat
 * "Milk" (and its derivatives of butter and cheese): goat milk
 * "Eggs": bird eggs ("small eggs"), or lizard eggs ("large eggs")

Appearance
All anthro animals (except for therians) are digitigrade, not plantigrade. They are not simply humans with animal features, but rather animals with human features.

Fur color range is HSL: H: 23-45, S/L: 0-100.

Classes
(This is not canon yet)

The traditional class system was originally mobile, it was possible to change one's class by having the position. Currently, it is unrelated to position, and is entirely inherited.